Damage Formule ^^
Start = 2-4 damage
130 agility = 100% damage boost ( of bows & javelins )
130 strengh = 100% damage boost ( of axes & claws & maces & swords & pikes )
145 spirit = 100% damage boost ( of wands & staffs => for mage)
160 spirit = 100% damage boost ( of wands & staffs => for prs)
40 (talent + agility) = +1min +1max ( *** : 26 agility and 54 talent = 80 total = +2min +2max)
=> mechanician is :
45 (talent + agility ) = +1min +1max is
150 strengh = 100% damage boost ( of axes & claws & maces & swords & pikes )
=> mage is :
50 (talent ) = +1min +1max
=> prs is :
40 (talent ) = +1min +1max
=> archer & ... are :
start with 1-3 damage
WEAPON = 100% of damage of weapon ( xD )
Bonus. ??? = ( if : ata use javeline - knight use sword - pike use pike - fighter use axe - prs or mgs use wand - archer use bow - mech use mech spec. item) => ( then : lvl/6 = +1min +1max )
( *** : if knight lvl 42 use a no spec. (ns) sword => he win bonus 42/6 = +7min +7max )
( *** : if knight lvl 42 use a spec. (ks) axe => he don't win this bonus = +0min +0max )
( *** : if knight lvl 42 use a no spec. (ns) axe => he don't win this bonus = +0min +0max )
( *** : if mechanician lvl 42 use a spec. (ms) axe => he win bonus 42/6 = +7min +7max )
Spec. ** = If lvl/x (lvl/3-lvl/4-lvl/5-lvl/6-lvl/7) => lvl/x = +0min +(lvl/x) max
( *** : if knight lvl 42 use a no spec. (ns) sword => he don't win this bonus = +0min +0max )
( *** : if knight lvl 42 use a spec. (ks) axe lvl/5 => he win bonus 42/5 = +8min +8max )
( *** : if knight lvl 42 use a no spec. (ns) axe => he don't win this bonus = +0min +0max )
( *** : if mechanician lvl 42 use a spec. (ms) axe lvl/6 => he win bonus 42/6 = +7min +7max )
(min weapon + max weapon )/16 => add to your min damage
Absorbing Formule ^^
100 def = 1 abs
40 strengh = 1 abs
40 talent = 1 abs ( and 40 talent = 10def = +0.1 abs) = 1.1 abs
40 agility = 0 abs ( and 40 agility = 20def = +0.2 abs) = 0.2 abs
10 lvl = 1 abs ( and 10 lvl = 14def = +0.14 abs) = 1.14 abs
( *** : if you have 7.124 abs you will see 8 abs )
Atak rating Formule ^^
1 lvl = 1.9 atak. rating
1 agility = 3.1 atak. rating
1 talent = 1.5
atak. rating ststart ??? = with 0 atak. rat. (more lvl + agility + talent )
Def rating Formule ^^
1 lvl = 1.4 def. rating
1 agility = 0.5 def. rating
1 talent = 0.25 def. rating
Limit Formule ^^
limit weight = (lvl *3) + (strengh *2) + (health *2) + 60
limit gold = lvl :
01-10 = 200.000
11-39 = 200.000 + (200.000 x (Lvl - 10))
40-60 = 50.000.000 (after quest tier 3)
60-99 = (??? quest tier 4)
HP formule ^^
Fighter, Pikeman :
(Level *2.1) + (Strengh *0.8) + (health *2.4) -10
Mechanician, Knight, Atlanta :
(Level *2.1) + (Strengh *0.6) + (health *2.2) -5
Archer :
(Level *1.8) + (Strengh *0.3) + (health *2.1)
Priestress :
(Level *1.5) + (health *2.1)
Mage :
(Level *1.5) + (health *1.9)
MP formule ^^
Fighter, Pikeman, Archer :
(Level *0.6) + (spirits *2.2) + additional
Mechanician, Knight, Atlanta :
(Level *0.9) + (spirits *2.7) + additional
Priestress, Mages :
(Level *1.2) + (spirits *3.6) + additional + mental mastery for mages
STM formule ^^
Archer, Atlanta, Knight, Mages, Fighter, Priestress, Mechanician, Pikeman :
(Level *2.3) + (Strengh *0.5) + (Spirit *1.0) + (Talent *0.5) + (Health *1.4) + 80
http://downloading.chez.tiscali.fr//Priston/index.htm
Chắc không cần giải thíc gì nhiều. Have fun.